| C++ | TBM_ActionGameMinimapWidget TBM | Minimap that dynamically updates zoom and tilt based on player speed | 
| C++ | TBM_BlipMarkerWidget TBM | Shows a marker blip with a number | 
| C++ | TBM_BlipQueryWidget TBM | Allows cycling through the owner player's blip queries (to display different sets of blips) | 
| C++ | TBM_BlipTargetWidget TBM | |
| C++ | TBM_BlipTransformInterface | ## UInterface cannot be documented ## | 
| C++ | TBM_BlipWaypointWidget TBM | Shows a waypoint blip that is created by the user by clicking on the menu map widget | 
| C++ | TBM_BlipWidget TBM | Customized blip widget | 
| C++ | TBM_DeveloperSettings (Tile Based Minimap) TBM | Configure the Tile Based Minimap plugin | 
| C++ | TBM_GPSWidget TBM | Displays the GPS route on the minimap | 
| C++ | TBM_GridTriggerBox TBM | A box used to register minimap grids (levels). If a player enters a registered grid their displayed grid changes | 
| C++ | TBM_MarkerBlipComponent TBM | Adds a dynamic blip with optional 3D marker above the owner | 
| C++ | TBM_MenuMapWidget TBM | Widget showing a big menu map with interactable blips | 
| C++ | TBM_MinimapWidget TBM | Base class for map widgets | 
| C++ | TBM_PlayerBlipComponent TBM | Manages player related blips, should be added to PlayerState for proper replication | 
| C++ | TBM_PlayerState TBM | Exposes player unique ID for correct player blip replication | 
| C++ | TBM_ReplicationProxyComponent TBM | Handles TBM replication. Replicates blips and goals | 
| C++ | TBM_StaticBlipComponent TBM | The component simply wraps the subsystems add blip functions so it's usually better to use them directly It can be useful as a way to place icons around your level however. Transform (location, rotation and scale) is sourced from the component or it's owner | 
| C++ | TBM_Subsystem (Tile Based Minimap Subsystem) TBM | TBM Subsystem is the central managing point of the plugin - collects grid and blip data - manages blips (icons) which then map widgets use as source for adding blip widgets - keeps track of blip queries per player (used to filter displayed blips) - keeps track of registered grids (for dynamic grid switching) - shows/hides zones (used to highlight specific parts of the level on the map widgets) - keeps track of the blips that specific players use as GPS target | 
| C++ | TBM_TileGridDebugWidget TBM | Debug widget showing currently loaded tiles | 
| C++ | TBM_TileGridMaterialWidget TBM | Uses simple UImage widgets to display the grid. Transform is calculated through it's materials. Player cannot interact with blips. | 
| C++ | TBM_TileGridPanelWidget TBM | Uses uniform grid panel to display the grid Should be used for grids that can be interacted with (like menu map widgets) | 
| C++ | TBM_TileGridWidget TBM | Base class responsible for loading and displaying the minimap tiles in a grid | 
| C++ | TBM_TileRenderer TBM | Renders and saves radar tiles onto the disk | 
| C++ | TBM_ZoneBlipComponent TBM | Adds a blip that shows areas on the map based on the box dimensions | 
| FTBM_BlipClientTransform | Client side information about replicated blip transform | Properties: 
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| FTBM_BlipDataBasic | Holds the core blip data. Can be used for static blips | Properties: 
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| FTBM_BlipDataDynamic | Dynamic blip. Location and rotation is optionally sourced from the specified object | Properties: 
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| FTBM_BlipQuery | Used to query blips that should be displayed on the minimap.
This is useful for hiding/showing certain blips that match tag query (eg. the user can hide blips in menu map widget).
Each query is identified by a tag.
SetupTag query is based on blip setup tags (FTBM_BlipSetupInfo->Tags).
InstanceTag query is based on an actual blip instance (FTBM_BlipBasic->BlipDataBasic->InstanceTags).
The SetupTag query is applied first then the InstanceTag query is applied afterwards.
Calling Update functions with empty tags will reset the tags to the specified default ones | Properties: 
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| FTBM_BlipSetupInfo | Holds information required to display a blip (icon) on map widgets | Properties: 
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| FTBM_BlipWidgetContext | Holds data about an actual blip image inside a minimap widget | Properties: 
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| FTBM_EffectsInfo | Blip effects allow the blip to be smoothly fade depending on the distance to the border of the minimap | Properties: 
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| FTBM_GPSGoal | GPS Goal points to the blip we want to draw GPS route to | Properties: 
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| FTBM_GPSStaticPath | Similar to goals but only draws a static predefined route | Properties: 
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| FTBM_GPSVisuals | Holds information about the appearance of GPS routes | Properties: 
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| FTBM_GridTransform | Runtime info about the grid widget in a minimap widget | Properties: 
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| FTBM_MenuMapKeyBindings | Holds the menu map interaction key bindings | Properties: 
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| FTBM_MenuMapSettings | Holds the menu map widget settings | Properties: 
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| FTBM_MinimapInfo | Holds data required to display a grid on a minimap widget | Properties: 
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| FTBM_MinimapPerWidgetInfo | Custom data for specific minimap widget classes | Properties: 
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| FTBM_MinimapSettings | Holds information about a minimap widget | Properties: 
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| FTBM_MinimapSpeedSettings | Dynamic speed and tilt settings | Properties: 
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| FTBM_RadarColorMapping | TBM Radar Color Mapping | Properties: 
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| FTBM_RadarColors | Color data assigned to a primitive | Properties: 
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| FTBM_RegisteredGrid | Holds information about a registered grid instance | Properties: 
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| FTBM_RegisteredGridTrigger | Holds information about a single grid trigger (world transform and shape) | Properties: 
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| FTBM_TileGridInfo | Holds information about the number of tiles and the world size of a grid | Properties: 
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| FTBM_TileLoaderSettigs | Holds information about tile loading | Properties: 
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| ETBM_BlipReplicationType | ETBM Blip Replication Type | NotReplicated Static Dynamic RepClientSide ETBM_MAX (ETBM MAX) | 
| ETBM_BlipSourceDestroyHandling | Defines what to do with a blip if it's source location component is destroyed/streamed out (dynamic blips) | KeepLastLocation InitialLocation Remove ETBM_MAX (ETBM MAX) | 
| ETBM_BlipType | BLIPS | FixedUI World Area ETBM_MAX (ETBM MAX) | 
| ETBM_MenuMapPanningState | ETBM Menu Map Panning State | NotPanning MousePanning KeyPannning ETBM_MAX (ETBM MAX) | 
| ETBM_MinimapRotationDirection | Defines the minimap rotation (north) direction | nY (Negative Y) X (Positive X) nX (Negative X) Y (Positive Y) ETBM_MAX (ETBM MAX) | 
| ETBM_MinimapRotationMode | Defines the minimap rotation mode | Fixed Rotating ETBM_MAX (ETBM MAX) | 
| ETBM_MinimapShape | Defines the minimap shape | Circle Rectangle Num ETBM_MAX (ETBM MAX) | 
| ETBM_PlayerBlipReplicationMethod | ETBM Player Blip Replication Method | UniqueNetId PlayerId PlayerName ETBM_MAX (ETBM MAX) |