Defined in: Public/TBM_ActionGameMinimapWidget.h
Hierarchy: Object > Visual > Widget > UserWidget > TBM_MinimapWidget > TBM_ActionGameMinimapWidget
Minimap that dynamically updates zoom and tilt based on player speed
| TObjectPtr<UBorder> | SafeZoneBorder | We need a bit of padding to make sure material blips are displayed when on the edge of the minimap |
| FTBM_MinimapSpeedSettings | SpeedSettings | Dynamic zoom and tilt settings |
| bool | SkipSmoothInterpolation | Set to true to force current zoom and tilt to the desired values skipping smooth interpolation |
| double | PlayerSpeed | Current player speed |
| double | DesiredZoom | The zoom value we interp towards |
| double | DesiredTilt | The tilt value we interp towards |
| Can Enable Speed Tilt |
| Can Enable Speed Zoom |