| 
               C++ 
             | 
            
              TBM_ActionGameMinimapWidget
               TBM 
             | 
            Minimap that dynamically updates zoom and tilt based on player speed | 
| 
               C++ 
             | 
            
              TBM_BlipMarkerWidget
               TBM 
             | 
            Shows a marker blip with a number | 
| 
               C++ 
             | 
            
              TBM_BlipQueryWidget
               TBM 
             | 
            Allows cycling through the owner player's blip queries (to display different sets of blips) | 
| 
               C++ 
             | 
            
              TBM_BlipTargetWidget
               TBM 
             | 
            |
| 
               C++ 
             | 
            TBM_BlipTransformInterface | ## UInterface cannot be documented ## | 
| 
               C++ 
             | 
            
              TBM_BlipWaypointWidget
               TBM 
             | 
            Shows a waypoint blip that is created by the user by clicking on the menu map widget | 
| 
               C++ 
             | 
            
              TBM_BlipWidget
               TBM 
             | 
            Customized blip widget | 
| 
               C++ 
             | 
            
              TBM_DeveloperSettings (Tile Based Minimap)
               TBM 
             | 
            Configure the Tile Based Minimap plugin | 
| 
               C++ 
             | 
            
              TBM_GPSWidget
               TBM 
             | 
            Displays the GPS route on the minimap | 
| 
               C++ 
             | 
            
              TBM_GridTriggerBox
               TBM 
             | 
            A box used to register minimap grids (levels). If a player enters a registered grid their displayed grid changes | 
| 
               C++ 
             | 
            
              TBM_MarkerBlipComponent
               TBM 
             | 
            Adds a dynamic blip with optional 3D marker above the owner | 
| 
               C++ 
             | 
            
              TBM_MenuMapWidget
               TBM 
             | 
            Widget showing a big menu map with interactable blips | 
| 
               C++ 
             | 
            
              TBM_MinimapWidget
               TBM 
             | 
            Base class for map widgets | 
| 
               C++ 
             | 
            
              TBM_PlayerBlipComponent
               TBM 
             | 
            Manages player related blips, should be added to PlayerState for proper replication | 
| 
               C++ 
             | 
            
              TBM_PlayerState
               TBM 
             | 
            Exposes player unique ID for correct player blip replication | 
| 
               C++ 
             | 
            
              TBM_ReplicationProxyComponent
               TBM 
             | 
            Handles TBM replication. Replicates blips and goals | 
| 
               C++ 
             | 
            
              TBM_StaticBlipComponent
               TBM 
             | 
            The component simply wraps the subsystems add blip functions so it's usually better to use them directly It can be useful as a way to place icons around your level however. Transform (location, rotation and scale) is sourced from the component or it's owner | 
| 
               C++ 
             | 
            
              TBM_Subsystem (Tile Based Minimap Subsystem)
               TBM 
             | 
            TBM Subsystem is the central managing point of the plugin - collects grid and blip data - manages blips (icons) which then map widgets use as source for adding blip widgets - keeps track of blip queries per player (used to filter displayed blips) - keeps track of registered grids (for dynamic grid switching) - shows/hides zones (used to highlight specific parts of the level on the map widgets) - keeps track of the blips that specific players use as GPS target | 
| 
               C++ 
             | 
            
              TBM_TileGridDebugWidget
               TBM 
             | 
            Debug widget showing currently loaded tiles | 
| 
               C++ 
             | 
            
              TBM_TileGridMaterialWidget
               TBM 
             | 
            Uses simple UImage widgets to display the grid. Transform is calculated through it's materials. Player cannot interact with blips. | 
| 
               C++ 
             | 
            
              TBM_TileGridPanelWidget
               TBM 
             | 
            Uses uniform grid panel to display the grid Should be used for grids that can be interacted with (like menu map widgets) | 
| 
               C++ 
             | 
            
              TBM_TileGridWidget
               TBM 
             | 
            Base class responsible for loading and displaying the minimap tiles in a grid | 
| 
               C++ 
             | 
            
              TBM_TileRenderer
               TBM 
             | 
            Renders and saves radar tiles onto the disk | 
| 
               C++ 
             | 
            
              TBM_ZoneBlipComponent
               TBM 
             | 
            Adds a blip that shows areas on the map based on the box dimensions | 
| 
               FTBM_BlipClientTransform 
             | 
            
               Client side information about replicated blip transform 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_BlipDataBasic 
             | 
            
               Holds the core blip data. Can be used for static blips 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_BlipDataDynamic 
             | 
            
               Dynamic blip. Location and rotation is optionally sourced from the specified object 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_BlipQuery 
             | 
            
               Used to query blips that should be displayed on the minimap.
This is useful for hiding/showing certain blips that match tag query (eg. the user can hide blips in menu map widget).
Each query is identified by a tag.
SetupTag query is based on blip setup tags (FTBM_BlipSetupInfo->Tags).
InstanceTag query is based on an actual blip instance (FTBM_BlipBasic->BlipDataBasic->InstanceTags).
The SetupTag query is applied first then the InstanceTag query is applied afterwards.
Calling Update functions with empty tags will reset the tags to the specified default ones 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_BlipSetupInfo 
             | 
            
               Holds information required to display a blip (icon) on map widgets 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_BlipWidgetContext 
             | 
            
               Holds data about an actual blip image inside a minimap widget 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_EffectsInfo 
             | 
            
               Blip effects allow the blip to be smoothly fade depending on the distance to the border of the minimap 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_GPSGoal 
             | 
            
               GPS Goal points to the blip we want to draw GPS route to 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_GPSStaticPath 
             | 
            
               Similar to goals but only draws a static predefined route 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_GPSVisuals 
             | 
            
               Holds information about the appearance of GPS routes 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_GridTransform 
             | 
            
               Runtime info about the grid widget in a minimap widget 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_MenuMapKeyBindings 
             | 
            
               Holds the menu map interaction key bindings 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_MenuMapSettings 
             | 
            
               Holds the menu map widget settings 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_MinimapInfo 
             | 
            
               Holds data required to display a grid on a minimap widget 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_MinimapPerWidgetInfo 
             | 
            
               Custom data for specific minimap widget classes 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_MinimapSettings 
             | 
            
               Holds information about a minimap widget 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_MinimapSpeedSettings 
             | 
            
               Dynamic speed and tilt settings 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_RadarColorMapping 
             | 
            
               TBM Radar Color Mapping 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_RadarColors 
             | 
            
               Color data assigned to a primitive 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_RegisteredGrid 
             | 
            
               Holds information about a registered grid instance 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_RegisteredGridTrigger 
             | 
            
               Holds information about a single grid trigger (world transform and shape) 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_TileGridInfo 
             | 
            
               Holds information about the number of tiles and the world size of a grid 
             | 
            
               Properties: 
              
  | 
          ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 
               FTBM_TileLoaderSettigs 
             | 
            
               Holds information about tile loading 
             | 
            
               Properties: 
              
  | 
          
| 
               ETBM_BlipReplicationType 
             | 
            
               ETBM Blip Replication Type 
             | 
            
              NotReplicated Static Dynamic RepClientSide ETBM_MAX (ETBM MAX)  | 
          
| 
               ETBM_BlipSourceDestroyHandling 
             | 
            
               Defines what to do with a blip if it's source location component is destroyed/streamed out (dynamic blips) 
             | 
            
              KeepLastLocation InitialLocation Remove ETBM_MAX (ETBM MAX)  | 
          
| 
               ETBM_BlipType 
             | 
            
               BLIPS 
             | 
            
              FixedUI World Area ETBM_MAX (ETBM MAX)  | 
          
| 
               ETBM_MenuMapPanningState 
             | 
            
               ETBM Menu Map Panning State 
             | 
            
              NotPanning MousePanning KeyPannning ETBM_MAX (ETBM MAX)  | 
          
| 
               ETBM_MinimapRotationDirection 
             | 
            
               Defines the minimap rotation (north) direction 
             | 
            
              nY (Negative Y) X (Positive X) nX (Negative X) Y (Positive Y) ETBM_MAX (ETBM MAX)  | 
          
| 
               ETBM_MinimapRotationMode 
             | 
            
               Defines the minimap rotation mode 
             | 
            
              Fixed Rotating ETBM_MAX (ETBM MAX)  | 
          
| 
               ETBM_MinimapShape 
             | 
            
               Defines the minimap shape 
             | 
            
              Circle Rectangle Num ETBM_MAX (ETBM MAX)  | 
          
| 
               ETBM_PlayerBlipReplicationMethod 
             | 
            
               ETBM Player Blip Replication Method 
             | 
            
              UniqueNetId PlayerId PlayerName ETBM_MAX (ETBM MAX)  |