TBM2_API_Reference > TBM_MinimapWidget

TBM_MinimapWidget

Class Details

Defined in: Public/TBM_MinimapWidget.h

Hierarchy: Object > Visual > Widget > UserWidget > TBM_MinimapWidget

Base class for map widgets

Properties

FName ActiveGrid Active Grid: Currently active minimap grid
UBorder* Background Background: Optional map background
TArray BlipContexts Blip Contexts: Blip information for this particular minimap widget (position, rotation, scale etc.)
FTBM_GridTransform GridTransform Grid Transform: Current grid's transform info (position, rotation, zoom, tilt)
FTBM_KeyBindings KeyBindings Key Bindings: Key bindings for blip interaction
TSet LoadedTiles Loaded Tiles: Currently loaded minimap tiles
UCanvasPanel* MinimapCanvas
FVector2D MinimapDimensions Minimap Dimensions: Dimensions of the grid widget
FTBM_MinimapSettings MinimapSettings Minimap Settings: SETTINGS
float MinimapTick Minimap Tick: Update rate of the minimap. NOTE: to update the minimap every game tick set this variable to current delta time and call OnMinimapTick() afterwards
FTimerHandle MinimapTickTimerHandle
FVector2D MinimapUISize Minimap UISize: UI size of this minimap widget
FVector MinimapWorldLocation Minimap World Location: Actual world location of the minimap. NOTE: could be different to the origin location if map panning is implemented
FVector OriginLocation Origin Location: The source world location of the minimap eg. the player location
FTBM_MinimapPerWidgetInfo PerWidgetInfo Per Widget Info: Cached info specified per widget parent class
URetainerBox* RetainerBox Retainer Box: Used for minimap mask (circle, rectangle)
UMaterialInstanceDynamic* ShapeMaskDynamicMaterial Shape Mask Dynamic Material: Current minimap mask material
UTBM_TileGridWidget* TileGridWidget Tile Grid Widget: The container of the grid
float TileLoaderTick Tile Loader Tick: Update rate of the tile loader NOTE: to update the loader every game tick set this variable to current delta time and call OnTileLoaderTick() afterwards
FTimerHandle TileLoaderTimerHandle
FVector2D WorldDimensions World Dimensions: World dimensions (Row&Column * TileWorldSize)

Nodes

Cache Minimap Size
Cache Per Widget Info
Clamp Blip Position
Convert Grid Position
Event Grid Switch
Event On Material Blip Update
Event Set Background Color
Event Set Rotation Mode
Event Set Shape
Event Update Grid Transform
Get Active Grid
Get Area Scale from World
Get Blip Position
Get Default Zoom
Get Distance Ratio
Get Distance to Border
Get GPSWorld to UIPoint
Get Grid Info
Get Grid Transform
Get Minimap UISize
Get Mouse to Grid Ratio
Get Mouse to World Location
Get Tile Texture
Get UITo Grid Ratio
Get UITo World Location
Get World Location Ratio
Get World to UICoords
On Minimap Tick
On Tile Loader Tick
Set Center Offset
Set Rotation Direction
Set Rotation Mode
Set Shape
Set Tilt
Toggle Rotation Mode
Toggle Shape
Update Grid Info
Update Grid Transform