Defined in: Public/TBM_MinimapWidget.h
Hierarchy: Object > Visual > Widget > UserWidget > TBM_MinimapWidget
Base class for map widgets
| TObjectPtr<UCanvasPanel> | MinimapCanvas | Main widget |
| TObjectPtr<URetainerBox> | RetainerBox | Used for minimap mask (circle, rectangle) |
| TObjectPtr<UBorder> | Background | Optional map background |
| TObjectPtr<UTBM_TileGridWidget> | TileGridWidget | The container of the grid |
| FTBM_MinimapSettings | MinimapSettings | Holds the map widget settings |
| TArray | BlipContexts | Holds information for every blip widget for this particular map widget (position, rotation, scale etc.) |
| float | MinimapTick | Current update rate of the minimap. NOTE: to update the minimap every game tick set this variable to be <= 0.0 |
| FTimerHandle | MinimapTickTimerHandle | |
| TObjectPtr<UMaterialInstanceDynamic> | ShapeMaskDynamicMaterial | Current minimap mask material |
| FTBM_MinimapPerWidgetInfo | PerWidgetInfo | Cached grid info specified for this or parent widget class |
| FTBM_GridTransform | GridTransform | Current grid's transform info (position, rotation, zoom, tilt) |
| FTBM_RegisteredGrid | ActiveGrid | Currently active minimap grid |
| TSet | LoadedTiles | Currently displayed grid tiles |
| float | TileLoaderTick | Update rate of the tile loader NOTE: to update the loader every game tick set this variable to be <= 0.0 |
| FTimerHandle | TileLoaderTimerHandle |