TBM2_API_Reference > TBM_PlayerBlipComponent

TBM_PlayerBlipComponent

Class Details

Defined in: Public/Extras/TBM_PlayerBlipComponent.h

Hierarchy: Object > ActorComponent > TBM_PlayerBlipComponent

Description

Manages player related blips, should be added to PlayerState for proper replication

Properties

FTBM_BlipDataBasic BlipDataBasicPlayer
FTBM_BlipDataDynamic BlipDataDynamicPlayer
ETBM_PlayerBlipReplicationMethod PrefferredBlipReplicationMethod
bool UseAlternativeRepMethodifPrefferedFails
FGameplayTag BlipTagNorth
ETBM_MinimapRotationDirection NorthDirection
FTBM_BlipDataBasic BlipDataBasicNorth
FGameplayTag BlipTagMarkerBase Used as the base of the marker blip name so final blip name is BlipTagMarkerBase_XX where XX is the marker ID
int32 MaxNumberedMarkerID Max amount of numbered markers the player can add
FTBM_BlipDataBasic BlipDataBasicMarker
FGameplayTag BlipTagWaypoint
float WaypointRadius Waypoint removal range; if the player is within it the waypoint is automatically removed
FTBM_BlipDataBasic BlipDataBasicWaypoint
FGameplayTag BlipTagSearchRadius
FTBM_BlipDataBasic BlipDataBasicSearchRadius
FTBM_BlipDataDynamic BlipDataDynamicSearchRadius
bool CanToggleBlipEffects Whether the player can toggle blip effects. eg make blips sticky by clicking on them
FGameplayTag BlipTagToggleEffect The blip effect to switch the clicked blips to
FGameplayTagContainer ToggleableEffects The list of effects that the player can toggle
FTBM_BlipQuery BlipQuery Blip query setup. Allows the player to display different sets of blip on the menu map widget using the BlipQuery widget
TObjectPtr<APawn> ControlledPawn
FName PlayerBlipID
FName OldPlayerBlipID
TArray NumberedMarkerIDs
bool HasWaypoint
bool AdjustPositionAfterTeleport
TMap ToggledBlips Keeps track of the blips that had their effects toggled. Tag is the original effect before change
FLinearColor CachedCustomColor

Nodes

AddNorthBlip
AddNumberedMarker
AddPlayerBlip
AddWaypointBlip
CanToggleEffects
Event AddNorthBlip
Event AddNumberedMarker
Event AddPlayerBlip
Event AddWaypointBlip
Event TeleportToBlip
Event ToggleBlipEffects
Event UniqueIDUpdated
Event UpdatePawn
Event UpdateSearchRadius
FindSearchRadius
FindTeleportSpot
GetBlipTransform
GetColorOverride
RemoveNorthBlip
RemoveNumberedMarkerBlip
RemovePlayerBlip
RemoveWaypointBlip
ShouldStickSearchToPlayer
TeleportPawn
TeleportToBlip
ToggleBlipEffects
UniqueIDUpdated
UpdatePawn
UpdateSearchRadius