Defined in: Public/TBM_TileGridMaterialWidget.h
Hierarchy: Object > Visual > Widget > UserWidget > TBM_TileGridWidget > TBM_TileGridMaterialWidget
Uses simple UImage widgets to display the grid. Transform is calculated through it's materials. Player cannot interact with blips.
TObjectPtr<UOverlay> | GridOverlay | The container of the tiles |
TObjectPtr<UNamedSlot> | SlotHelper | helpers for attaching other widgets to material grid |
TObjectPtr<UOverlay> | OverlayHelper | |
TObjectPtr<UMaterial> | MaterialTransform | Material to use for the material grid |